Of Gods And Men: The Daybreak Empire

Launch Poster for Of Gods And Men

Of Gods And Men: The Daybreak Empire is a turn-based strategy RPG in the pixel art retro style of classic tactical games from the 90s and early 00s. We’ve mixed unit-based tactical combat, overworld territory management, a rich story-driven campaign in a unique fantasy world.

The story follows Saaga, the leader of a backwater kingdom on the edge of Tamira, disillusioned with her place in a world of people governed by the whims of bored gods and greedy lords. But when a general from the mainland comes to her begging for help, a chain of events is set off leading her on a path of war and diplomacy to create the greatest empire the world has ever seen.


 


Creative Direction and Design

  • Initial proposal for a PC 2D story driven strategy game developed in Unity
  • Creative direction and mechanics design
  • Direction of art and ludonarrative design in relation to core concept
  • Design of "grand strategy" influenced overworld mechanics and its interaction with unit based turn based strategy combat.
  • Extensive play testing of maps and mechanics, including recreating and isolating reported bugs

Art

  • Unit design and direction
  • Research and collection of aesthetic references
  • Pixel art and animation for initial phase of development

Writing

  • Narrative design
  • 7000+ word dialogue heavy script
  • Formatting of script into machine readable 

Music

  • Composed and produced 6 looping tracks

Marketing

  • Email campaign with Mailchimp
  • Series of scheduled character and faction posters for social media
  • Design of graphics for steam, itch.io, facebook, and twitter 
Date Of Publication